I’ll readily admit that my exposure to the lore of Might and Magic is severely limited. And if it sounds confusing, it is - in text. Know that there’s much more to the combat system than this basic outline - enough to hold you all the way through the game - but I won’t be going any deeper. While the standard troops only need to be vertically touching two units of the same type and color to enter an attack formation (or horizontally, to create a defensive barrier), beefier unit types will need to be matched with up to four units of the same color to be enabled.įrom there, your attack formations will gain strength every turn before finally running toward your opponents, hopefully destroying everything in the way and reaching the top, which is how damage is done to your enemy’s overall health. Of course, you’re restricted to a few moves per turn, and you can also delete units, which adds them back to your off-screen repository. Units are color coded, and - you guessed it - matching colors is your goal. You can pull a single, bottom-most unit at a time and drop it anywhere on your playing field, which is restricted to a grid. The screen is split in half horizontally, with your troops always stuck on the bottom portion, and your foes on top. This is another deliciously evil combination of RPG-like progression mixed with turn-based puzzle battles that make grinding enjoyable, for the most part. Might & Magic: Clash of Heroes (PlayStation Network, Xbox Live Arcade )įor those unfortunate souls who are new to Clash of Heroes, think along the lines of Puzzle Quest and another Capybara production, Critter Crunch. Surprise - it’s still phenomenal.Īt this point, I’m starting to think these guys can do no wrong. I’m unsure how sales for the original DS version of Might & Magic: Clash of Heroes were, but I’d be willing to wager they weren’t nearly as high as they should have been.Ĭapybara Games has taken that excellent handheld puzzle/role-playing game experience, stripped out the pixel art in favor of hand-drawn work more fitting for high-definition televisions, added in bonus content, and put it up on PlayStation Network and Xbox Live Arcade.
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